Unity Update v1.90 - Baked Prefab
Hi everyone!
CC2D v1.90 for Unity is now live!
Here's the full changelog of version 1.90
- Added save to baked prefab option
- Added runtime bake
- Ears are now in pair (left and right)
- Fixed: Body slider conflict with atlas texture
- Fixed: Body slider head and ears
Ears
Ears are now in pairs. Especially visible with the longer/elf ears (this is also available on the Standalone version 1.90).
Baked Prefab
A new save option is now available in version 1.90
This option will save the textures of your character and bake the color into the texture. And also it will generate a Unity Atlas and combine the sprites into one. This will significantly reduce drawcall.
Standard example character: 24 batches | Baked example character: 1 batch |
Please keep in mind, saving to baked prefab means you can't modify the character at runtime.
There is, however, a separate feature for baking the character at runtime.
For more information and technical details, please visit the documentation here: http://bit.ly/CC2Ddoc
Update your CC2D to the latest version now!
As always, thanks for all your support! 😊
Files
Get Character Creator 2D
Character Creator 2D
Character creation and customization tool
Status | Released |
Category | Tool |
Author | mochakingup |
Genre | Role Playing |
Tags | 2D, Character Customization, character-maker, Fantasy, Generator, Sprites, Unity |
More posts
- CC2D version 1.94 UpdateDec 02, 2021
- Unity version v1.93Nov 23, 2021
- Standalone v1.92 - Export Sequence FixNov 01, 2021
- Standalone v1.91 - Atlas Export FixOct 18, 2021
- Cyborg Pack for CC2DOct 11, 2021
- Memory Optimization - Update v1.80 for UnityFeb 18, 2021
- Custom Parts for Standalone! - Update v1.80Jan 18, 2021
- Halloween Sale 2020Oct 27, 2020
- Character Creator 2D Version 1.73Sep 25, 2020
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